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Go Nuts! (168) (Marvel Super Heroes)
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Go Nuts! (168) (Marvel Super Heroes)

Go Nuts! (168) (Marvel Super Heroes)

Rarity: C
#: 168
Creature Type or Sub Type: Sorcery
Rules Text Contains: Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature an opponent controls.
Set: Marvel Super Heroes
Number: 168
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Go Nuts! (168) (Marvel Super Heroes)

Rarity: C
#: 168
Creature Type or Sub Type: Sorcery
Rules Text Contains: Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature an opponent controls.
Set: Marvel Super Heroes
Number: 168

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Description

Rarity: C
#: 168
Creature Type or Sub Type: Sorcery
Rules Text Contains: Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature an opponent controls.
Set: Marvel Super Heroes
Number: 168